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Marco Galli
marcogalli



Location:
Pisa, Italy

Language(s):
Italian

Member Since:
February 2008

Last Updated:
28 March 2011

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The Ork War Boss
3ds max, CINEMA 4D, Photoshop, ZBrush
September 2010


   
The models were created in 3ds Max at a very low number of polygons. I sculpted the details by ZBrush tools. I finally made the models retopology in 3dsMax. Textures made in Photoshop. Render in Cinema 4D.

 
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